Red Deer

Realistic Red Deer with animations authored at 60fps, 4K Textures, bone mesh and gFur support.

Features

  • Male/Female Red Deer model
  • Bone/skeleton mesh
  • Animations authored at 60 fps
  • All animations available with and without the root motion
  • 4K Textures
  • gFur support
  • Maya and 3ds Max animation rigs
  • LODs
  • Ragdoll setup

Technical Details male
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 5587, 14958 (bones)
Texture Resolutions: 4k
Number of Animations: 63 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All

Technical Details female
caled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 5587, 14958 (bones)
Texture Resolutions: 4k
Number of Animations: 67 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All

Add_Hit_Chest_Left
Add_Hit_Chest_Right
Add_Hit_Head_Left
Add_Hit_Head_Right
Add_Hit_Pelvis_Left
Add_Hit_Pelvis_Right
Add_Loco_Left
Add_Loco_Right
Add_Look_Down
Add_Look_Left
Add_Look_LeftDown
Add_Look_LeftUp
Add_Look_Right
Add_Look_RightDown
Add_Look_RightUp
Add_Look_Up
Add_Neutral
Attack_FrontLegs_01
Attack_FrontLegs_02
Attack_Head_01
Attack_Head_02
Attack_HindLegs_01
Attack_HindLegs_02
Death_Stand_Left
Death_Stand_Left_Pose
Death_Stand_Right
Death_Stand_Right_Pose
Jump_Down
Jump_Run
Jump_Stand
Jump_Trot
Jump_Up
JumpX_End
JumpX_Loop
JumpX_Start
Loco_Run
Loco_Sneak
Loco_Sprint
Loco_Swim
Loco_Trot
Loco_Walk
Loco_WalkBack
Loco_WalkSlow
Sitting_00
Sitting_01
Sitting_02
Sleeping_01
Stand_00
Stand_01
Stand_02
Stand_Drinking_01
Stand_Eating_01
Stand_Eating_02
Stand_Eating_03
Swimming_01
Trans_Sitting_to_Sleeping
Trans_Sleeping_to_Sitting
Trans_TurnL90
Trans_TurnL90_OnSpot
Trans_TurnR90
Trans_TurnR90_OnSpot

Add_Hit_Chest_L
Add_Hit_Chest_R
Add_Hit_Head_L
Add_Hit_Head_R
Add_Hit_Pelvis_L
Add_Hit_Pelvis_R
Add_Loco_Left
Add_Loco_Right
Add_Look_Down
Add_Look_Left
Add_Look_LeftDown
Add_Look_LeftUp
Add_Look_Right
Add_Look_RightDown
Add_Look_RightUp
Add_Look_Up
Add_Neutral
Attack_FrontLegs_01
Attack_FrontLegs_02
Attack_Head_01
Attack_Head_02
Attack_HindLegs_01
Attack_HindLegs_02
Death_Stand_L
Death_Stand_L_Pose
Death_Stand_R
Death_Stand_R_Pose
Hit_Chest_L
Hit_Chest_R
Hit_Head_L
Hit_Head_R
Hit_Pelvis_L
Hit_Pelvis_R
Jump_Down
Jump_Run
Jump_Stand
Jump_Trot
Jump_Up
JumpX_End
JumpX_Loop
JumpX_Start
Loco_Run
Loco_Sneak
Loco_Sprint
Loco_Swim
Loco_Trot
Loco_Walk
Loco_WalkBack
Loco_WalkSlow
Sitting_00
Sitting_01
Sitting_02
Sleeping_01
Stand_00
Stand_01
Stand_02
Stand_Drinking_01
Stand_Eating_01
Stand_Eating_02
Stand_Eating_03
Swimming_01
Trans_Sitting_to_Sleeping
Trans_Sleeping_to_Sitting
Trans_TurnL90
Trans_TurnL90_OnSpot
Trans_TurnR90
Trans_TurnR90_OnSpot