Mule Deer

Realistic Mule Deer with animations authored at 60fps, 4K Textures, bone mesh.

Features

  • Male/Female/Young  Mule Deer model
  • Bone/skeleton mesh
  • Animations authored at 60 fps
  • All animations available with and without the root motion
  • 4K Textures
  • gFur support
  • Maya and 3ds Max animation rigs
  • LODs
  • Ragdoll setup

Technical Details male
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 6929
Texture Resolutions: 4k
Number of Animations: 69 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All

Technical Details female
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 5872
Texture Resolutions: 4k
Number of Animations: 69 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All

Technical Details young
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 5769
Texture Resolutions: 4k
Number of Animations: 52 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All

  Add_Hit_Chest_Left
Add_Hit_Chest_Right
Add_Hit_Head_Left
Add_Hit_Head_Right
Add_Hit_Pelvis_Left
Add_Hit_Pelvis_Right
Add_Loco_L
Add_Loco_R
Add_Look_Down
Add_Look_Left
Add_Look_LeftDown
Add_Look_LeftUp
Add_Look_Right
Add_Look_RightDown
Add_Look_RightUp
Add_Look_Up
Add_Neutral
Alert_Idle_01
Alert_Idle_02
Attack_Front
Attack_Front_Low
Attack_Antlers_01
Attack_Antlers_02
Attack_Hind
Attack_To_Stand_Short
Death_Lying
Death_Lying_DeathPose
Death_Sitting
Death_Sitting_DeathPose
Death_Stand_L
Death_Stand_L_DeathPose
Death_Stand_R
Death_Stand_L_DeathPose
Hit_Lying
Hit_Sitting
Hit_Stand
Jump_Down
Jump_High
Jump_Low
Jump_Stand
Jump_Up
Loco_Run
Loco_Run_RearKick
Loco_Sneak
Loco_Stott
Loco_Swim
Loco_Trot
Loco_Trot_RearKick
Loco_Walk
Loco_WalkBack
Loco_WalkSlow
Sitting_00
Sitting_01
Sitting_02
Stand_01
Stand_02
Stand_03
Stand_Eating_01
Stand_Eating_02
Stand_Eating_03
Stand_Eating_04
Stand_Idle_01
Stand_Idle_02
Swimming_01
Trans_Sitting_To_Stand
Trans_Stand_To_Sitting
Trans_TurnL90
Trans_TurnR90
Trans_TurnL90_OnSpot
Trans_TurnR90_OnSpot

  Add_Hit_Chest_Left
Add_Hit_Chest_Right
Add_Hit_Head_Left
Add_Hit_Head_Right
Add_Hit_Pelvis_Left
Add_Hit_Pelvis_Right
Add_Loco_L
Add_Loco_R
Add_Look_Down
Add_Look_Left
Add_Look_LeftDown
Add_Look_LeftUp
Add_Look_Right
Add_Look_RightDown
Add_Look_RightUp
Add_Look_Up
Add_Neutral
Alert_Idle_01
Alert_Idle_02
Attack_Front
Attack_Front_Low
Attack_Head_01
Attack_Head_02
Attack_Hind
Attack_To_Stand_Short
Death_Lying
Death_Lying_DeathPose
Death_Sitting
Death_Sitting_DeathPose
Death_Stand_L
Death_Stand_L_DeathPose
Death_Stand_R
Death_Stand_L_DeathPose
Hit_Lying
Hit_Sitting
Hit_Stand
Jump_Down
Jump_High
Jump_Low
Jump_Stand
Jump_Up
Loco_Run
Loco_Run_RearKick
Loco_Sneak
Loco_Stott
Loco_Swim
Loco_Trot
Loco_Trot_RearKick
Loco_Walk
Loco_WalkBack
Loco_WalkSlow
Sitting_00
Sitting_01
Sitting_02
Stand_01
Stand_02
Stand_03
Stand_Eating_01
Stand_Eating_02
Stand_Eating_03
Stand_Eating_04
Stand_Idle_01
Stand_Idle_02
Swimming_01
Trans_Sitting_To_Stand
Trans_Stand_To_Sitting
Trans_TurnL90
Trans_TurnR90
Trans_TurnL90_OnSpot
Trans_TurnR90_OnSpot

  Add_Hit_Chest_Left
Add_Hit_Chest_Right
Add_Hit_Head_Left
Add_Hit_Head_Right
Add_Hit_Pelvis_Left
Add_Hit_Pelvis_Right
Add_Loco_L
Add_Loco_R
Add_Look_Down
Add_Look_Left
Add_Look_LeftDown
Add_Look_LeftUp
Add_Look_Right
Add_Look_RightDown
Add_Look_RightUp
Add_Look_Up
Add_Neutral
Alert_Idle_01
Alert_Idle_02
Attack_Front_Low
Death_Stand_L
Death_Stand_L_Pose
Death_Stand_R
Death_Stand_L
Jump_Down
Jump_Stand
Jump_Trot
Jump_Up
Jump_Walk
Loco_Run
Loco_Stott
Loco_Swim
Loco_Trot
Loco_Walk
Loco_WalkBack
Sitting_00
Sitting_01
Sitting_02
Stand_Breathing
Stand_Eating
Stand_Eating_01
Stand_Eating_02
Stand_Eating_03
Stand_Eating_04
Stand_Idle_01
Stand_Idle_02
Trans_Sitting_To_Stand
Trans_Stand_To_Sitting
Trans_TurnL90
Trans_TurnR90
Trans_TurnL90_OnSpot
Trans_TurnR90_OnSpot