Generating fur guides with gFur PRO in Unreal Engine
We start by dropping our mesh into the viewport. Then we add the gFur PRO component.
Next we assign a grow mesh, which can be the same mesh or just parts of the mesh that need fur. In another step we assign the gFur material.
Finally we generate the fur guides and save them to our project.
When we are done, we can continue with grooming the fur.