{"version":"1.0","provider_name":"GiM","provider_url":"https:\/\/gim.studio\/animalia","title":"Grooming fur with gFur PRO in Unreal Engine - GiM","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"lT3wOythJ0\"><a href=\"https:\/\/gim.studio\/animalia\/grooming-fur-with-gfur-pro-in-unreal-engine\/\">Grooming fur with gFur PRO in Unreal Engine<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/gim.studio\/animalia\/grooming-fur-with-gfur-pro-in-unreal-engine\/embed\/#?secret=lT3wOythJ0\" width=\"600\" height=\"338\" title=\"&#8220;Grooming fur with gFur PRO in Unreal Engine&#8221; &#8212; GiM\" data-secret=\"lT3wOythJ0\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n<\/script>\n","description":"Grooming fur with gFur PRO in Unreal Engine We continue with our mesh setup from the previous guide. Before we start grooming, it may be good idea to turn off the gravity in gFur component by setting it to zero. This makes it easier to see effects of the brushes we are using. Grooming tools &hellip;  Read More &raquo;","thumbnail_url":"http:\/\/gim.studio\/wp-content\/uploads\/2020\/10\/gFur-PRO_grooming_where.jpg"}